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PvP Server idea

Unread postPosted:June 26th, 2017, 6:25 pm
by ExOTiCiLLuSIoNs
This idea is for normal PvP like #3 and etc
Okey so it thought about this and I think it's a good idea!

Okey so some people don't want to encourage PvP in the servers so why don't you have a system for players like you do on kit PvP with the state bountys but everytime the player kills someone the bounty raises and raises making other people want to hunt down the certain player who is KOS making it so it isn't a all out war if one person is being hunted by half the server or more for Killing on site

Example:

1 kill 100 bamboo bounty
2 kill 200 bamboo bounty
3 kill 300 bamboo bounty
When the player gets to a certain amount of kills like 10+ it should say in world chat where he was at last when he killed someone so he gets forced to move.

This would encourage less PvP because people will think twice before killing someone because they are asking for a hit on there head if they kill a player.

Please give me your opinions and if possible

Re: PvP Server idea

Unread postPosted:June 26th, 2017, 8:05 pm
by Dragon
I honestly would kill people just make make PvP more intense

Re: PvP Server idea

Unread postPosted:June 26th, 2017, 8:54 pm
by RyDollaSign09
Cool idea... but,
This won't make players think twice before killing anyone... it'll only raise their want to kill people.
Also some players get to having a lot of kills even in a day, so the bamboo rewards could get outrageous

Re: PvP Server idea

Unread postPosted:June 26th, 2017, 9:01 pm
by ExOTiCiLLuSIoNs
Cool idea... but,
This won't make players think twice before killing anyone... it'll only raise their want to kill people.
Also some players get to having a lot of kills even in a day, so the bamboo rewards could get outrageous
There could be a 2 hour timer but not a system where if they leave they would reset there bounty

Re: PvP Server idea

Unread postPosted:June 26th, 2017, 9:22 pm
by RyDollaSign09
Cool idea... but,
This won't make players think twice before killing anyone... it'll only raise their want to kill people.
Also some players get to having a lot of kills even in a day, so the bamboo rewards could get outrageous
There could be a 2 hour timer but not a system where if they leave they would reset there bounty
Or maybe a cap on the amount of bamboo reward

Re: PvP Server idea

Unread postPosted:June 27th, 2017, 2:58 am
by Sudath
*rule gets implemented*
*grabs friend to get on and makes sure we aren't in the same group*
*make my one friend kill me 10 times*
*then cap my friend in the head*
*gets a easy 1k*
*gets caught by mod*
/ban Sudath "uuuhhhhhh kos failrp abooose glitch racism perma ban appeal but get declined cause jokes on you"

But for realz, kids would just boost and not get caught. A mod actually catching someone would be rare.

Say you kill your friend every 5 seconds. That is 100 per 5 seconds. So in one min you would have a bounty of 1200 and then your friend will just kill you to take the bamboooo. Eeezzzzz cheat. Soooo nice idea but -1

Idk if that math is right buuuuut. Kids would get rich finna fast.

Re: PvP Server idea

Unread postPosted:June 27th, 2017, 4:51 am
by AmirAli
Not a good idea, it doesn't work in the way you see it.