Should Pandahut host 2.2.5 servers?
Unread postPosted:March 9th, 2016, 1:36 am
This is going to be something I want that the pandahut community to think about.
You see, the reason that I'm bringing this up is that my old community, aka my first love gameinmotion (that actually opened up again, yeey! Well, atleast their enjin site i cri) used to host a 2.0 server.
Now, you might ask me "Silly silly sympathy, the 2.0 community is dead, all servers are offline and no one wants a server anymore
BUT! But...
That's just wrong. An average day of this 2.0 server, at it's culmination point, could contain around 32 players.
My point is that, old versions of games is still demanded. It's like fashion designers that likes clothes in the 60s even though there is more advanced or posibilly more modern fabrics. They like it for nostalgia, or some aspects that actually were better back then.
So, considering we WOULD actually try to host a 2.0 server. You see, the number 1 problem would be hackers. Hackers hackers harckers... It's very easy to use hacks on 2.0, so the way we solved it was 2 ways. 1, have a shitton of mods that could tp hackers and go invis, ban and kick all of that. This worked fine and all. But then after some time, there was the fall of gameinmotion where we put a whitelist in motion (puns) which took a sever toll on the active player amount, lowering it to around 6. So my wonderful suggestion is that we give ALL mods on ALL servers mod status on also 2.0, to handle the hackers.
Also, this 2.0 server I used to play on was a bit special, because we had a custom plugin that made so we could buy all kinds of items with reputation points. You know, the circles at your names, halo or skull.
So! With no further to do, I'll make a poll to see if the community wants it. Also, this server would be called #13 classic
You see, the reason that I'm bringing this up is that my old community, aka my first love gameinmotion (that actually opened up again, yeey! Well, atleast their enjin site i cri) used to host a 2.0 server.
Now, you might ask me "Silly silly sympathy, the 2.0 community is dead, all servers are offline and no one wants a server anymore
BUT! But...
That's just wrong. An average day of this 2.0 server, at it's culmination point, could contain around 32 players.
My point is that, old versions of games is still demanded. It's like fashion designers that likes clothes in the 60s even though there is more advanced or posibilly more modern fabrics. They like it for nostalgia, or some aspects that actually were better back then.
So, considering we WOULD actually try to host a 2.0 server. You see, the number 1 problem would be hackers. Hackers hackers harckers... It's very easy to use hacks on 2.0, so the way we solved it was 2 ways. 1, have a shitton of mods that could tp hackers and go invis, ban and kick all of that. This worked fine and all. But then after some time, there was the fall of gameinmotion where we put a whitelist in motion (puns) which took a sever toll on the active player amount, lowering it to around 6. So my wonderful suggestion is that we give ALL mods on ALL servers mod status on also 2.0, to handle the hackers.
Also, this 2.0 server I used to play on was a bit special, because we had a custom plugin that made so we could buy all kinds of items with reputation points. You know, the circles at your names, halo or skull.
So! With no further to do, I'll make a poll to see if the community wants it. Also, this server would be called #13 classic