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Bandit role

Unread postPosted:May 14th, 2016, 2:06 pm
by da_Hase
Around 70 % of the players on the roleplay Server are bandits so I'm asking if u can make the Bandit to a VIP role that Players can Play without getting robbed from every 3rd Person.

Re: Bandit role

Unread postPosted:May 14th, 2016, 2:43 pm
by Codmedians
Around 70 % of the players on the roleplay Server are bandits so I'm asking if u can make the Bandit to a VIP role that Players can Play without getting robbed from every 3rd Person.
They will not make the Bandit Role a VIP role, but they can increase the cooldown of a robbery from 15 minutes to 30 minutes.

Re: Bandit role

Unread postPosted:May 19th, 2016, 12:37 pm
by Skyfry428
Personally I wish there was a way to limit who was what role at any time, because as they stated, most of the players on the server are bandits (or police or weaponsmiths).
There should be a way to have the roles more spread out, because 90% of the time if someone ever needs like an armorsmith or a builder, etc, there's never one online. I get it, okay, being a bandit can be a good way to get some stuff (Speaking of which, can someone put the rule of them not being able to take someone's entire inventory on the pandahut.net/rp page?) but there are way too many of them for some things to run efficiently or for people to get the things they need when they need it. (Also last sidenote, people can't buy safezone radiators from the shop, probably should allow builders to purchase them.)

Re: Bandit role

Unread postPosted:May 19th, 2016, 3:50 pm
by deathbyannoyingdog
good idea.. but most bandits dont actually rob they're just bandit for the fun of being an outlaw i mean i dont rob anyone when im bandit. if theyre someone whos new to pandahut they'll probably panic and try to rob but get shot down

Re: Bandit role

Unread postPosted:May 19th, 2016, 3:54 pm
by Sudath
Around 70 % of the players on the roleplay Server are bandits so I'm asking if u can make the Bandit to a VIP role that Players can Play without getting robbed from every 3rd Person.
They will not make the Bandit Role a VIP role, but they can increase the cooldown of a robbery from 15 minutes to 30 minutes.
I agree with cod, it shouldnt be a VIP role. Maybe a longer cooldown might be better but also the police are slacking. I raided a base and 3 police officers just sat and watched. so maybe make the police role more strict and you need training for the police role???

Re: Bandit role

Unread postPosted:May 20th, 2016, 12:26 am
by Codmedians
These statistics will go down due to the fact that a 911 call plugin will be added tomorrow (20th), There are more police chiefs being promoted, and finally when the police chief roles are filled a whitelist to police officer will most likely be put in affect (so I've heard) to make it so rcmp will listen to they're superiors and we can successfully deploy police around the map and using the 911 call it will notify all police of your location so response time will be faster and more likely.
I like the plug-in of 911 as well, and my idea instead of stop players from calling a robbery less than 15 minutes, we can make it so that the /rob command does have a cool-down. That means we are going to have to force everyone to start using commands to roleplay. Good idea about the 911 issue, I give it a +1/

Re: Bandit role

Unread postPosted:May 20th, 2016, 12:30 am
by Sudath
+1 for robbing command cool down.

Re: Bandit role

Unread postPosted:May 20th, 2016, 12:32 am
by Jessyg101
+1 I like the idea for a cool down for /rob