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A raiding suggestion.

Unread postPosted:August 26th, 2016, 6:06 pm
by Black Jesus
So i have seen a lot of people complaining about raiding, now my idea wont really stop it to much but i think it will help both players and performance. All around the map you can se random destroyed bases causing lag and such so i thought maybe if we did it so if you raid a base you have to destroy 100 percent of the base, that way no none punches a wall down then the base is left forever, and it may not do much to stop raiding but i was thinking it could massively help server wise.

Make it like : While raiding you HAVE TO destroy every single piece of the base including pillars and lights or it will be counted as a false raid.

The idea isn't perfect so if you have any suggestions please feel free to let me know.

Re: A raiding suggestion.

Unread postPosted:August 26th, 2016, 6:10 pm
by JesusChrist
theres a black jesus?
and no why everypart of the base i just want the buildings too have more health

Re: A raiding suggestion.

Unread postPosted:August 27th, 2016, 3:37 am
by Mystery
theres a black jesus?
and no why everypart of the base i just want the buildings too have more health
Exactly xD Just increase the health part, I think we just need to do just that or have it so that you recieve only 12 hours to repair a base, Admins and Staff members could just check logs for bases that have been raided via command then just tp to that location and begin deleting the rest of it lol, Plus I don't understand, There's a plugin to 1 shot any player-built structure with a admin bat which is a spawned in bat and it instantly destroys any of the building within the area.

Re: A raiding suggestion.

Unread postPosted:August 27th, 2016, 6:58 am
by Shockz
Not a terrible idea but still no. Pandahut has always allowed people to rebuild their bases within a certain amount of time, if nobody does, it gets destroyed.


Edit: I wont say always, but since I've been playing I've seen this to be true.