New Role: Handyman
Unread postPosted:September 30th, 2016, 5:48 am
New role idea: Handyman
Is able to be hired by players (like a bodyguard is) to run errands/do simple tasks. Some examples of tasks a handyman can do: Chop wood, Mine stone, Harvest crops, Scavenge towns, etc...
A handyman is not able to help in robbery's, arrests, or help in resisting robbery's or arrests.
If the handyman does not have required tools to do a job (e.g. they don't have an axe to chop wood) the person hiring the handyman must provide the nessecary tools.
This role could buy and sell simple tools (e.g. Axes, pickaxes, chainsaws, saws) and other useful items for doing jobs such as headlamps.
I guess it would suit if players could choose this role (not just donors) but that can be changed if needed.
Also (credit to Ragnaros for this suggestion) the handyman role could replace the fisherman role since the fisherman role is kinda useless.
Please support this post if you wish to see this role in-game for the roleplay servers!
Is able to be hired by players (like a bodyguard is) to run errands/do simple tasks. Some examples of tasks a handyman can do: Chop wood, Mine stone, Harvest crops, Scavenge towns, etc...
A handyman is not able to help in robbery's, arrests, or help in resisting robbery's or arrests.
If the handyman does not have required tools to do a job (e.g. they don't have an axe to chop wood) the person hiring the handyman must provide the nessecary tools.
This role could buy and sell simple tools (e.g. Axes, pickaxes, chainsaws, saws) and other useful items for doing jobs such as headlamps.
I guess it would suit if players could choose this role (not just donors) but that can be changed if needed.
Also (credit to Ragnaros for this suggestion) the handyman role could replace the fisherman role since the fisherman role is kinda useless.
Please support this post if you wish to see this role in-game for the roleplay servers!