Post Your Ideas or Suggestions for PvP Servers Here!
User avatar
By Velocity
#2583
I have been playing on the pandahut servers for a while and the best way to earn money is to go to feast or killing somebody with good loot and selling their stuff.

The problem with this if it is a big team and you kill like 3 of them, and its one more, they will just tpa to the last person and kill you, and you lost everything and you still killed three persons without any proft.

My solution: That when you kill somebody they lose (X) bamboo and you earn (X) bamboo, that will make it more realistic because people will get afraid of dieing. Instead of on sertent amount of money you can also use %.

Problem: I don't even know if this is possible to do this, but it would be cool if it worked :)
By J4D3N
#2603
What's to keep people from farming this though? Just keep punching eachother to death and gaining money. If you base it on a percentage it screws over the people who paid for VIP ranks, and if you just make it so if the person killed doesn't have the money there's no transfer, groups will end up having a "bank person" who holds all the money and doesn't go anywhere dangerous.
User avatar
By Velocity
#2604
Good point, but if you get 100 bamboo for killing somebody and losing 100 bamboo when dieing?

GET ACCESS TO CUSTOM KITS & COMMANDS!