You can talk about our Unturned Roleplay Servers here!
User avatar
By Ali
#62112
I've been playing Pandahut RP now for a very long time, and as an experienced player of PandaHut RP I think some change is needed in order to make the roleplay servers more "roleplay" if that makes sense. So first of all I wanna point out that in the rules it says Pandahut Roleplay is Hardcore RP, and what do you think of when it says Hardcore? Just keep that in mind as I suggest a few things. Next, please I don't want any hate on this post, only constructive criticism, or maybe even your own suggestions! If we all pitch in and want change, maybe Ragnas will implement some of the community suggestions, or at least take time to read some of them. Also please take the time to read the whole post, before making comments! This is a community effort, not just a me effort. Ok so lets start off the suggestions post:

*All donator roles shouldn't be able to buy ammo*
Keeping in mind the phrase "Hardcore RP" that Pandahut seems to like to use. Whats so hardcore about donators buying ammo? Yes I understand it is a "perk" of being a donator, but maybe we could find an alternate solution to this "perk". Everyone uses ammo, and I feel as it really takes the RP out of the server. With this "perk" no donators ever go to a weaponsmith to purchase ammo and I feel as ammo is something a weaponsmith should always be selling constantly. I think we should make the server more balanced, with this perk being removed there will be more RP events with more weaponsmiths selling ammo to everyone, and it really seems like it would add more RP to the server.

*Bring back Zombie Spawning*
As you know, zombies dont spawn on the map anymore, for some reason....... Also donators have a /kit xp, where they can get free XP over a short time span. While every none donor player has to resolve to other ways of getting XP. Killing zombies was the easiest way to get Xp, and is simply the best way to get XP. Now some people are ok with no zombies, but I feel like it takes a way a big part of the game, and in a way makes it a lot more boring. Now a solution I have come up with could possibly fix this:
Turn Zombie spawning back on, though make zombies not spawn in the main RP town Seattle
I feel as this would be a good solution, for those players who just want to own a shop, and not have to worry about zombies killing them. On the other hand it doesn't completely remove zombies from the server, without this it gives players a harder time with XP. also making the play environment more "boring".

*Make having a high caliber weapon be arrestable by the police*
I feel as if Police Officer is a role that needs to be worked on alot, since RP is usualy a Cop vs. Bandit Situation. If its aloud that a cop can arrest you over a military knife, dont you think it would make complete sense that a cop could arrest over having high Cal guns? Also Rule 7 of a police officer, in the Roleplay rules section does say that police are aloud to arrest over anything that would be arrestable in real life. Now obviously your not aloud to carry around weapons no bigger than a pistol in real life, so that's justifiable that we can obviously use and carry guns within the server. It would give more for a cop to do, if they were aloud to arrest someone who has a high cal weapon, and thats also beyond arrest in real life. High cal weapons that would be arrestable would be:
Timberwolfs
Grizly
Ekho
Dragonfang
Nykorev
RPG
Hells Fury
ShadowStalker

This would give cops more to do, and would also add to the "Hardcore RP" aspect of the server. Also in general would cause more RP events to happen, thus it being a roleplayer server, should always be looked apon on.

Thank you for taking the time to read this post, If you have any more suggestions, and if your taking this seriously as I am. Please post them, or any constructive criticism you have down below. I will be reading any comments, and replying to the ones who have questions, or anything like that. I hope this post doesn't get looked past, because we could really brighten up the server by adding what the community wants. Because its all about the community, and this server has a pretty big community, and if we all put our heads together, we could make an even more great play environment for everyone! :)
User avatar
By Polar Horizon
#62115
-1

for #1 it actually was put into action a while ago. The thing is: some people paid money REAL money just to be able to buy ammo taking that perk away would be cruel.

for #2 no

finally for #3 Possibly. But still no. Cops still have to use high caliber weapons for police raids and if they're illegal well shouldn't they be illegal for everybody else? If RPG and shadowstalker were illegal than yes that would be great but anything else cops use mostly the snipers. Psst you forgot Matamorez
User avatar
By Ali
#62117
#1 I understand people payed money for that, though it would be nice to find an alternate solution around it.

#2 Why not? Nobody really complained about zombies cause thats just the game. Also my solution would seem to work, as most people spend their time in Seattle. Making shops and what not.

#3 Obviously cops could use high cal weapons, just like in real life cops can use m4's and different guns as they are aloud to. Ex: Your not aloud to get a 3% or 5% tint on your car windows in real life since its illegal, cops obviously do have an illegal tint. If you've seen a cop car recently. Simple irl logic that can be applied.

And Im surprised! Do you not want any changes for the server yourself?
User avatar
By Polar Horizon
#62121
#1 I understand people payed money for that, though it would be nice to find an alternate solution around it.

#2 Why not? Nobody really complained about zombies cause thats just the game. Also my solution would seem to work, as most people spend their time in Seattle. Making shops and what not.

#3 Obviously cops could use high cal weapons, just like in real life cops can use m4's and different guns as they are aloud to. Ex: Your not aloud to get a 3% or 5% tint on your car windows in real life since its illegal, cops obviously do have an illegal tint. If you've seen a cop car recently. Simple irl logic that can be applied.

And Im surprised! Do you not want any changes for the server yourself?
I want it so the cops don't have a safe zoned prison. But that won't happen.
User avatar
By jose
#62124
Hey Ali to bring with I want to welcome you back and being a good friend I miss those old times we had like a year ago anyways I agree with the weapons and zombie part it will help the players get xp but I'm sure there is a reason that they are off

Also I understand we pay for the donator ranks I kinda do agree with your statement the reason why is

I never see anyone going to a weaponsmith and saying I need ammo plus I hope this will benfit the weapon smith role even more


I hope this could be added thanks for the suggestions my old friend 💗🐼
User avatar
By guiltygriefer
#62128
I've been playing Pandahut RP now for a very long time, and as an experienced player of PandaHut RP I think some change is needed in order to make the roleplay servers more "roleplay" if that makes sense. So first of all I wanna point out that in the rules it says Pandahut Roleplay is Hardcore RP, and what do you think of when it says Hardcore? Just keep that in mind as I suggest a few things. Next, please I don't want any hate on this post, only constructive criticism, or maybe even your own suggestions! If we all pitch in and want change, maybe Ragnas will implement some of the community suggestions, or at least take time to read some of them. Also please take the time to read the whole post, before making comments! This is a community effort, not just a me effort. Ok so lets start off the suggestions post:

*All donator roles shouldn't be able to buy ammo*
Keeping in mind the phrase "Hardcore RP" that Pandahut seems to like to use. Whats so hardcore about donators buying ammo? Yes I understand it is a "perk" of being a donator, but maybe we could find an alternate solution to this "perk". Everyone uses ammo, and I feel as it really takes the RP out of the server. With this "perk" no donators ever go to a weaponsmith to purchase ammo and I feel as ammo is something a weaponsmith should always be selling constantly. I think we should make the server more balanced, with this perk being removed there will be more RP events with more weaponsmiths selling ammo to everyone, and it really seems like it would add more RP to the server.

*Bring back Zombie Spawning*
As you know, zombies dont spawn on the map anymore, for some reason....... Also donators have a /kit xp, where they can get free XP over a short time span. While every none donor player has to resolve to other ways of getting XP. Killing zombies was the easiest way to get Xp, and is simply the best way to get XP. Now some people are ok with no zombies, but I feel like it takes a way a big part of the game, and in a way makes it a lot more boring. Now a solution I have come up with could possibly fix this:
Turn Zombie spawning back on, though make zombies not spawn in the main RP town Seattle
I feel as this would be a good solution, for those players who just want to own a shop, and not have to worry about zombies killing them. On the other hand it doesn't completely remove zombies from the server, without this it gives players a harder time with XP. also making the play environment more "boring".

*Make having a high caliber weapon be arrestable by the police*
I feel as if Police Officer is a role that needs to be worked on alot, since RP is usualy a Cop vs. Bandit Situation. If its aloud that a cop can arrest you over a military knife, dont you think it would make complete sense that a cop could arrest over having high Cal guns? Also Rule 7 of a police officer, in the Roleplay rules section does say that police are aloud to arrest over anything that would be arrestable in real life. Now obviously your not aloud to carry around weapons no bigger than a pistol in real life, so that's justifiable that we can obviously use and carry guns within the server. It would give more for a cop to do, if they were aloud to arrest someone who has a high cal weapon, and thats also beyond arrest in real life. High cal weapons that would be arrestable would be:
Timberwolfs
Grizly
Ekho
Dragonfang
Nykorev
RPG
Hells Fury
ShadowStalker

This would give cops more to do, and would also add to the "Hardcore RP" aspect of the server. Also in general would cause more RP events to happen, thus it being a roleplayer server, should always be looked apon on.

Thank you for taking the time to read this post, If you have any more suggestions, and if your taking this seriously as I am. Please post them, or any constructive criticism you have down below. I will be reading any comments, and replying to the ones who have questions, or anything like that. I hope this post doesn't get looked past, because we could really brighten up the server by adding what the community wants. Because its all about the community, and this server has a pretty big community, and if we all put our heads together, we could make an even more great play environment for everyone! :)
1#I have to say no because it's a good perk (I'm mvp+) and people pay real money for it.

2# I think would be cool,like put walls around Seattle or something so people with out ranks can kill them for exploring

3# just no,police need hi cal guns for police raids and destroying cars that block the road.and police already have allot to do,with there being so many new people who choose bandit and don't know what there doing

Just coming from a person who's been a police since day one (When I started)

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