- February 10th, 2017, 7:28 pm
#62112
I've been playing Pandahut RP now for a very long time, and as an experienced player of PandaHut RP I think some change is needed in order to make the roleplay servers more "roleplay" if that makes sense. So first of all I wanna point out that in the rules it says Pandahut Roleplay is Hardcore RP, and what do you think of when it says Hardcore? Just keep that in mind as I suggest a few things. Next, please I don't want any hate on this post, only constructive criticism, or maybe even your own suggestions! If we all pitch in and want change, maybe Ragnas will implement some of the community suggestions, or at least take time to read some of them. Also please take the time to read the whole post, before making comments! This is a community effort, not just a me effort. Ok so lets start off the suggestions post:
*All donator roles shouldn't be able to buy ammo*
Keeping in mind the phrase "Hardcore RP" that Pandahut seems to like to use. Whats so hardcore about donators buying ammo? Yes I understand it is a "perk" of being a donator, but maybe we could find an alternate solution to this "perk". Everyone uses ammo, and I feel as it really takes the RP out of the server. With this "perk" no donators ever go to a weaponsmith to purchase ammo and I feel as ammo is something a weaponsmith should always be selling constantly. I think we should make the server more balanced, with this perk being removed there will be more RP events with more weaponsmiths selling ammo to everyone, and it really seems like it would add more RP to the server.
*Bring back Zombie Spawning*
As you know, zombies dont spawn on the map anymore, for some reason....... Also donators have a /kit xp, where they can get free XP over a short time span. While every none donor player has to resolve to other ways of getting XP. Killing zombies was the easiest way to get Xp, and is simply the best way to get XP. Now some people are ok with no zombies, but I feel like it takes a way a big part of the game, and in a way makes it a lot more boring. Now a solution I have come up with could possibly fix this:
Turn Zombie spawning back on, though make zombies not spawn in the main RP town Seattle
I feel as this would be a good solution, for those players who just want to own a shop, and not have to worry about zombies killing them. On the other hand it doesn't completely remove zombies from the server, without this it gives players a harder time with XP. also making the play environment more "boring".
*Make having a high caliber weapon be arrestable by the police*
I feel as if Police Officer is a role that needs to be worked on alot, since RP is usualy a Cop vs. Bandit Situation. If its aloud that a cop can arrest you over a military knife, dont you think it would make complete sense that a cop could arrest over having high Cal guns? Also Rule 7 of a police officer, in the Roleplay rules section does say that police are aloud to arrest over anything that would be arrestable in real life. Now obviously your not aloud to carry around weapons no bigger than a pistol in real life, so that's justifiable that we can obviously use and carry guns within the server. It would give more for a cop to do, if they were aloud to arrest someone who has a high cal weapon, and thats also beyond arrest in real life. High cal weapons that would be arrestable would be:
Timberwolfs
Grizly
Ekho
Dragonfang
Nykorev
RPG
Hells Fury
ShadowStalker
This would give cops more to do, and would also add to the "Hardcore RP" aspect of the server. Also in general would cause more RP events to happen, thus it being a roleplayer server, should always be looked apon on.
Thank you for taking the time to read this post, If you have any more suggestions, and if your taking this seriously as I am. Please post them, or any constructive criticism you have down below. I will be reading any comments, and replying to the ones who have questions, or anything like that. I hope this post doesn't get looked past, because we could really brighten up the server by adding what the community wants. Because its all about the community, and this server has a pretty big community, and if we all put our heads together, we could make an even more great play environment for everyone! :)
*All donator roles shouldn't be able to buy ammo*
Keeping in mind the phrase "Hardcore RP" that Pandahut seems to like to use. Whats so hardcore about donators buying ammo? Yes I understand it is a "perk" of being a donator, but maybe we could find an alternate solution to this "perk". Everyone uses ammo, and I feel as it really takes the RP out of the server. With this "perk" no donators ever go to a weaponsmith to purchase ammo and I feel as ammo is something a weaponsmith should always be selling constantly. I think we should make the server more balanced, with this perk being removed there will be more RP events with more weaponsmiths selling ammo to everyone, and it really seems like it would add more RP to the server.
*Bring back Zombie Spawning*
As you know, zombies dont spawn on the map anymore, for some reason....... Also donators have a /kit xp, where they can get free XP over a short time span. While every none donor player has to resolve to other ways of getting XP. Killing zombies was the easiest way to get Xp, and is simply the best way to get XP. Now some people are ok with no zombies, but I feel like it takes a way a big part of the game, and in a way makes it a lot more boring. Now a solution I have come up with could possibly fix this:
Turn Zombie spawning back on, though make zombies not spawn in the main RP town Seattle
I feel as this would be a good solution, for those players who just want to own a shop, and not have to worry about zombies killing them. On the other hand it doesn't completely remove zombies from the server, without this it gives players a harder time with XP. also making the play environment more "boring".
*Make having a high caliber weapon be arrestable by the police*
I feel as if Police Officer is a role that needs to be worked on alot, since RP is usualy a Cop vs. Bandit Situation. If its aloud that a cop can arrest you over a military knife, dont you think it would make complete sense that a cop could arrest over having high Cal guns? Also Rule 7 of a police officer, in the Roleplay rules section does say that police are aloud to arrest over anything that would be arrestable in real life. Now obviously your not aloud to carry around weapons no bigger than a pistol in real life, so that's justifiable that we can obviously use and carry guns within the server. It would give more for a cop to do, if they were aloud to arrest someone who has a high cal weapon, and thats also beyond arrest in real life. High cal weapons that would be arrestable would be:
Timberwolfs
Grizly
Ekho
Dragonfang
Nykorev
RPG
Hells Fury
ShadowStalker
This would give cops more to do, and would also add to the "Hardcore RP" aspect of the server. Also in general would cause more RP events to happen, thus it being a roleplayer server, should always be looked apon on.
Thank you for taking the time to read this post, If you have any more suggestions, and if your taking this seriously as I am. Please post them, or any constructive criticism you have down below. I will be reading any comments, and replying to the ones who have questions, or anything like that. I hope this post doesn't get looked past, because we could really brighten up the server by adding what the community wants. Because its all about the community, and this server has a pretty big community, and if we all put our heads together, we could make an even more great play environment for everyone! :)