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RP Rule Question/Suggestion.

Unread postPosted:February 29th, 2016, 5:14 pm
by Arashi_tlk
The rule in question is :

--- Bandits ---

- Everybody can assist a person that you rob, so it's allowed to get KOSed by a random person when robbing.

So that means a random person walking by seeing you being robbed can kill the robber? Well how is that fair? It's none of their business. If anything, if it's a Police Officer seeing someone being robbed they could do something, I'd agree with that, but why can literally ANYONE step in? So someone sees a robbery going on from a far, they pull a sniper rifle and it's lights out for the robber, without warning, without knowing there was some person 200m away.

Re: RP Rule Question/Suggestion.

Unread postPosted:February 29th, 2016, 7:12 pm
by LummyWolf
That has been my issue with the rule. I feel Police Officers should be the only ones able to kill the robber (and any police-based class).

If you're not part of the robbery, you have no right to do anything about it.

Re: RP Rule Question/Suggestion.

Unread postPosted:February 29th, 2016, 7:56 pm
by D3ADCAT
no, that would make bandit OP

Re: RP Rule Question/Suggestion.

Unread postPosted:February 29th, 2016, 8:12 pm
by LummyWolf
So leaving it vastly underpowered is a much better approach? In the Bandits current state, it's basically waving a sign saying "Hey! Come KOS me because there is nothing I can do about it!"

By keeping the rules like they are (the one in question) Bandits don't offer anything special. Who cares if you can rob when anyone can kill you and anyone can sift through their items and give you nothing at the end of the robbery? How is that fair?

Re: RP Rule Question/Suggestion.

Unread postPosted:February 29th, 2016, 8:59 pm
by Redscorpion
+1 pls like my major problem with power of ppl post in suggestion.

Re: RP Rule Question/Suggestion.

Unread postPosted:March 1st, 2016, 3:17 am
by BannedHammer
This keeps the bandits from just casually running around robbing everyone at will. They would literally have to stop and think if a robbery is worth it or not.

Re: RP Rule Question/Suggestion.

Unread postPosted:March 1st, 2016, 3:34 am
by Arashi_tlk
This keeps the bandits from just casually running around robbing everyone at will. They would literally have to stop and think if a robbery is worth it or not.
They already have to think that as it is with people that already have a gun out and ready. Making it so others can kill a bandit robbing just because they see it happening is a bit OP against the Bandits, it literally gives anyone the right to KOS a bandit doing that. A server that's not suppose to have KOS I might add. Hell, if say bandit 1 walks up and sees bandit 2 robbing someone, bandit 1 could in fact kill bandit 2 and proceed to rob the victim right after.

Re: RP Rule Question/Suggestion.

Unread postPosted:March 4th, 2016, 5:49 pm
by LummyWolf
This thread needs more attention, and we should get a clear ruling on this.

Re: RP Rule Question/Suggestion.

Unread postPosted:March 4th, 2016, 6:18 pm
by WildWest
On my opinion everyone should put like 911/Robbery,(little description of the robber)/at Settle (expample) and the police have 15 minutes to found him if more than 15 minutes have pass they can not longer arrest the robber