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Checkpoints

Unread postPosted:September 17th, 2016, 1:03 am
by Chooi Kok
So as I was patrolling earlier today, I noticed a checkpoint on Rainbridge. I was just wondering if as police, we could have the ability to create checkpoints to find wanted players and I feel it would be quite effective if we check the bridges since they are the only two pieces of land connecting Seattle and such to Tacoma, Everett and so forth. Also, we would only be checking the player's identity and maybe licenses if they seem shady. I feel confident in the decrease in crime and the massive increase in arrests and crime prevention efforts. Thanks! (Cough cough. Rag please notice this!!)

Re: Checkpoints

Unread postPosted:September 17th, 2016, 2:27 am
by jamee9

Re: Checkpoints

Unread postPosted:September 17th, 2016, 8:27 am
by Sp4x
+1

Re: Checkpoints

Unread postPosted:September 17th, 2016, 11:19 am
by ComputerFan
+1

Re: Checkpoints

Unread postPosted:September 17th, 2016, 7:43 pm
by RagnarosPower
You may set up checkpoints as you wish as long as you do not force people to do stuff like pay you or give you a certain item to pass through. (Any sort of fee to access the zone is unacceptable)