Massive Unturnov Overhaul: Updates, Fixes, and Additions!
Unread postPosted:July 22nd, 2022, 7:14 pm
Hi Pandas,
It’s been a while since our last announcement, with most updates going under our Discord Server's #patch-notes section as of late. Despite the recent lack of significant updates and additions to our servers, our development team has pulled its efforts together to prepare a huge update for Unturnov 1.25 (1.0) Servers #19 and #30. This is likely the longest announcement we ever posted, so please bear with us for the wall of text below.
Map Changes: Major Overhaul
NPC/Trader Changes
Mod Additions
Plugin-Map Interface Updates
Plugin Changes: Player Sign Shops
What are Sign Shops?
Features
Sign Shops: Quick Guide
Important Notes
Future Plans
Workshop Conflicts, Support
Miscellaneous Changes: General
Special Thanks
If you run into any issues with the changes listed above, please contact a staff member or our #support channel our Discord Server!
We hope everyone has a great weekend. Enjoy!
It’s been a while since our last announcement, with most updates going under our Discord Server's #patch-notes section as of late. Despite the recent lack of significant updates and additions to our servers, our development team has pulled its efforts together to prepare a huge update for Unturnov 1.25 (1.0) Servers #19 and #30. This is likely the longest announcement we ever posted, so please bear with us for the wall of text below.
Changes, Fixes, and Additions: Unturnov Servers #19 and #30
Map Changes: Major Overhaul
Increased Performance on Labs and Interchange.
New Area on Labs.
Large Woods Expansion - 4x larger.
Added new spawn points on Woods.
Factory Expansion.
Added Factory spawn randomization and more spawns.
Fixed Interchange spawns.
Redid Spawntables.
Removed Deadzone and Darkness from Labs.
Added Findable Card for Labs entrance and greatly increased loot on Labs.
Increased loot spawn chance
Disallowed placement of buildables out in the hallways, except if very close to your apartment wall.
Added four new apartment floors, for a total of 17 floors composed 4 corridors each.
- Out of these 17 floors, 14 are public and two are reserved for ranked members.
Replaced the word Apartment in the elevator buttons with Corridor A, B, C, and D.
Increased loot spawn chance
Fixed many other minor bugs and performed miscellaneous improvements.
NPC/Trader Changes
Mechanic
- At least 20 new attachments added.
- Scopes work with quality set to OFF (Thanks to @krezen ).
- Fixed previously unsellable items.
Prapor
- Several new weapons.
- Increased Prices on AKs.
Peacekeeper
- Several new weapons.
- Fixed problems with not being able to buy and sell mags.
Therapist
- New Custom Meds (Again Thanks to @krezen ).
Scrap Collector
- Increased selling price for most items.
Ragman
Removed outfits from Ragman and replaced them with normal clothing.
Added armor protection into clothing sold by Ragman.
Increased the armor protection provided by higher-tier clothing.
Mod Additions
Added DragonFire Studio's Nordic Scope Fix
Added DragonFire Studio's Tarkov Medicals Mod
Plugin-Map Interface Updates
XP can now be added and removed while a player is offline, allowing for shop signs to work when the shop owner is offline, or even receive XP funds stemming from support requests, XP transactions made using Discord in a future update, and other integrations.
Added the /stuck (or /unstuck) command permission for all players on the newly added floors.
The /door command now awards a Metal Gate [ID 547] instead of a Double Door [Unturnov 1.5 and 1.25].
Added randomized spawning to Interchange.
Improved randomized spawning in Woods.
Players without a rank may now visit Supreme and Ultimate apartment floors, use player shops, and share apartments with other players on these floors. However, they may not place doors or gates.
- In order to access the Ultimate & Supreme Floors, simply use the Bunker elevator.
- You no longer need to speak to Lobby Boy Ranked in order to access these floors.
- You still need to speak to Lobby Boy Ranked in order to access the Exclusive floors.
Added several administrative commands for staff management of player sign shops and XP.
Plugin Changes: Player Sign Shops
The idea behind Sign Shops (video attached) is to give players an added revenue stream, adding gameplay depth in the process.
Player sign shops work when the shop owner is online or offline.
If the shop owner is online, they are not required to be near their sign shops in order for them to work.
The shop owner must ensure that their shop's inventory is never full when buying, or empty when selling.
In addition to providing a new source of revenue, player shops could increase diversity in item prices, sources, and general variety.
Features
The currency for sign shops is XP,
Both Buy and Sell shop signs automatically attach to one or multiple of your storage containers within a 5-meter radius.
Transaction Confirmation - Similarly to commands like /home and /lobby, you're required to stand still for a few seconds after punching any buy or sell sign shop in order to confirm the trade and leave less room for accidents, scams, and abusive prices.
- The confirmation timer is configured to 3 seconds, and you may only move up to 5 meters, otherwise the trade is automatically
Signs and placards attached to a player shop may be edited only by first using /removeshop, while aiming at them.
: Whenever a sign is removed/salvaged, its shop data is also destroyed.
Fake signs containing the words "punch to buy" or "punch to sell" are disallowed.
Buy and Sell sign shops may share the same storage containers to streamline the flow of business and save time with inventory management.
- Example: You could place two sign shops sharing the same storage: One sign buys Maplestrikes for 100 XP, and the other sells them for 200 XP.
- This way, if a player sells an item to your sell sign, it effectively resupplies the inventory of your buy sign.
Sign shops owned by the server now handle their inventory automatically, and work without a storage container nearby [RP-only for now].
Pandahut staff members and a player's group members may use /removeshop on a player's shop sign.
Pandahut Administrators may inspect and remove any and all shop signs.
If you already have a shop on a given sign, the /addshop command will still work, without using /removeshop beforehand. The shop sign must belong to you or your group.
All sign shop trades and XP changes are logged, along with their date, time, old XP, and new XP.
Sign Shops: Quick Guide
- Shop Owner: Usage Instructions
General Syntax: /addshop [buy|sell] [ItemName|ItemID] [XPPrice] & /removeshop
First, place a placard on the outside wall of your apartment.
Next, place one or more storage containers (of any kind) on the inside part of this wall, near the placard that you placed outside.
Go up to the placard, look straight at it, and follow the examples listed below.
- Creating a Shop to SELL Items to Players
Example Usage: /addshop sell Maplestrike 200 - This creates a sign shop that SELLS Maplestrikes for 200 XP.
The 200 XP is automatically transferred from the customer's XP balance to the shop owner's balance when the purchase is confirmed, even if the shop owner is offline.
When placing a sell shop, you must have at least one of the items that you intend to sell already present inside one of your storage containers nearby.
- Creating a Shop to BUY Items from Players
Example Usage: /addshop buy 17 400 - This creates a sign shop that buys Military Drums for 400 XP.
The 400 XP is automatically transferred from the shop owner's balance to the customer's balance when the purchase is complete, even if the customer is offline.
You must have enough XP in your balance in order for your buy shops work.
- Removing Your Shop
: From a close distance, simply look at your sign or placard containing a shop and type /removeshop.
Alternatively, you can salvage the sign or placard and place it back.
- Editing Sign Text
In order to prevent scamming and other trickery, you must use /removeshop or salvage it before you can edit it again.
- :PandaPirate: You cannot create fake sign shops by copying the text, colors, etc of a legitimate one onto a sign or placard.
- Shop Customer: Usage Instructions
-
All signs already instruct customers to "Point to Buy" or "Point to Sell".
Simply find the sign shop that you wish to trade with, look straight at the sign (or placard) from a close distance, then use the point gesture at it (Hold C and select Point).
-
This will prompt you to wait 3 seconds to confirm your purchase before the XP and goods traded are exchanged between the shop owner and the customer.
- Note that if you move only a few meters during this confirmation period, the transaction is automatically canceled.
-
Important Notes
One or multiple sign shops may share one or multiple storage containers by the same owner.
Players may have up to four sign shops each. This limit may change as we expand the shop feature counting on your feedback.
Future Plans
Complete Interchange overhaul with custom models to help with performance.
Add Tarkov Reserve Map.
Labs Overhaul.
Add doors with physical keys.
Add Discord alerts for when players’ sell shop storage containers are full.
Workshop Conflicts, Support
If you experience problems with workshop conflicts, version mismatch errors, or can't join servers #19 and #30 after this update, please follow our Workshop Help guide, found here: https://pandahut.net/workshophelp/.
Miscellaneous Changes: General
Generator-Decay Servers: Generator fuel burn rate is now slower for members depending on user activity and rank.
Fixed issue with decay speed on Generator Decay servers experienced on Wednesday and Thursday.
Several improvements to our server banning system.
Special Thanks
- These changes were only possible with the amazing help and hard work from @gorge69, @krezen , @Misaki , @Astro , @Botmode, and our unofficial mascot, @dankaby2!
If you run into any issues with the changes listed above, please contact a staff member or our #support channel our Discord Server!
We hope everyone has a great weekend. Enjoy!
