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Gun license plugin
Unread postPosted:July 27th, 2016, 7:19 am
by Rep
I would like to know what other players think about the gun license plugin. I personally don't like it, and saw several players that also didn't like it. What do you guys think?
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 7:39 am
by Rep
Yes, I also see more disadvantages than advantages... Hell, I don't even see any advantages...
I understand that with the plugin the server is more similar with the real life, at least the American style of life, since in most countries of Europe having guns is most of the times not allowed. But the negative effects of this plugin... You enumerated some them, I think the most serious will be:
2.) Not new player friendly.
4.) Police absolutely will end up keeping them to use or sell.
6.) Will drain non-donor players bamboo.
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 8:15 am
by RagnarosPower
How will it drain the player's bamboo? Let's say you want to carry around a eaglefire for 14 days. That will mean you'll have to pay 1.4k and you'll have the eaglefire weapons for 2 weeks without any problem whatsoever about a license. If not you can just spend 100 bamboo per day which is 10 zombies worth of bamboo, which can be done by anybody.
Not new player friendly? All you gotta do to buy the weapon is /license buy gun day in the gunstore, what's so difficult about that?
If police keeps the items they will be banned for fail rp, there's loads of rules that some people go against but they get punished for it and this plugin won't affect that in any way imo.
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 11:54 am
by random street cat
The disadvantage is keeping it RP. We are in a zombie apocolypse, why would there still be gun licenses?
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 1:50 pm
by Miku
I feel like this new plug in will cause a great many issues;
1.) Clunky and difficult to license a gun.
2.) Not new player friendly.
3.) People will freak out when their weapons are confiscated.
4.) Police absolutely will end up keeping them to use or sell.
5.) We have enough reasons to arrest people already.
6.) Will drain non-donor players bamboo.
I don't understand why this was implemented, and I don't see any good reasons for it. Perhaps someone could point out a fewer of the brighter points?
Clunky and Difficult? You just go to the shop and use the license command.
New players get a 1-2 day license.
Police have a new /confiscate command
It really doesn't cost that much. I think it makes RP a bit more in depth. Perhaps it should be like Light fire arms license (Pistols and Smgs), Normal Fire Arms License. (Asssault rifles) Heavy Fire Arms License ( Lmgs) and Explosive's Fire Arms License (Everything explosive). We wanna know what the community thinks.
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 2:12 pm
by Connor
We wanna what the community thinks.
I what that we should keep it as is, and remove the explosives license. Seems pointless to be an expert if what you're doing is legal

Re: Gun license plugin
Unread postPosted:July 27th, 2016, 2:13 pm
by Danny Dog
i cannot buy a gun license and i think it should be removed
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 2:18 pm
by Miku
You have to be in the license shop.
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 2:19 pm
by Miku
We wanna what the community thinks.
I what that we should keep it as is, and remove the explosives license. Seems pointless to be an expert if what you're doing is legal 
We can give certain roles a infinite license. We could do this for certain glasses and such. Explosive Experts have infinite explosive licenses, police and swat have some extra, ect.
Re: Gun license plugin
Unread postPosted:July 27th, 2016, 2:41 pm
by Smiley face
The gun licence is amazing brings the cops some action since hostages don't get taken anymore, only raidz which no one listens and they all die. The only thing this needs is rag to tell everyone how to licence a gun becuase people are finding it hard to know.