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Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 2:19 pm
by Loxtonjoel
Hello people of pandahut.

Today I propose a idea to help prevent k.o.sing, this might be slightly annoying going though the kits and removing each one from all of the guns. This may prevent kosing due to it being very hard to kill someone with a melee weapon instead of a weapon. That's basically my idea. Thanks

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 2:20 pm
by Meatball
Hello people of pandahut.

Today I propose a idea to help prevent k.o.sing, this might be slightly annoying going though the kits and removing each one from all of the guns. This may prevent kosing due to it being very hard to kill someone with a melee weapon instead of a weapon. That's basically my idea. Thanks
What kits are you thinking of?

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 2:45 pm
by JeanP103
+1 I believe that by starter kits he means. Non-donator Kits.

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 3:06 pm
by Meatball
Oh I was wondering though because some police officers sometimes rely on their cobra on Rp especially before I became on donator I was scraping money together to buy a decent gun

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 3:26 pm
by Polar Horizon
+1 i like this idea.

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 3:29 pm
by Apples
+1

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 4:37 pm
by Sudath
What if a bandit has zero bamboo? Bandit is the type of role where you aren't really forced to buy guns. plus I rather someone kos that's new with a pistol then find some machine gun and kill more then one person. -1

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 5:16 pm
by JeanP103
Please Remember that this is Unturned and you are also supposed to survive, so going around the map and putting in effort in order to have gear seems legit.

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 5:35 pm
by Loxtonjoel
First of all to the positive feedback thanks. I didn't have much time to write this post as im at work on break. Usally if you have enough bamboo from being on the server you can buy a gun or find them at the feast, who uses the starter guns after they have been established. As for the other commant about there is little to no kos done by these weapons, at 6-8 pm NZST time the day before yesterday I counted 8 attemted kos and 2-3 kill done by these weapons, the fist thing they say "o I thought bandits could killcop's". As Jean said this is a game where you should have to work for stuff not given it by the server for free.

EDIT: you also get 1,000 bamboo at the start, almost enough to buy a honeybager which is a rare weapon.

Re: Removing Guns from Starter Kits

Unread postPosted:October 1st, 2016, 5:41 pm
by Meatball
I like the idea loxton although I would rather it would be input on global maybe, but I see what you mean good idea +1