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Ways to reduce Lag #10-#13
Unread postPosted:February 19th, 2017, 6:18 pm
by i4sheep
Looking for ways to reduce lag,
Don't build all bases in seattle, spread them
out if you add so many buildings to seattle you'll start producing lag spikes..
and we're going to have to reset map. which no one likes
Don't make your buildings the size of king kong,
you don't need to make the biggest bases in the game, make a normal
size base it will reduce lag.
Running generators/Oxagenerators,
All at the same time, meaning you're running tons at the same time they'll
bring up lag spikes and more.
If you're wanting to stop the server
clears so often, do the following.
Re: Ways to reduce Lag #10-#13
Unread postPosted:February 19th, 2017, 8:24 pm
by wonslowcar
Your description. It's so narcissist. I am the Echo you've never met ._. Luv u greek geeks out there that get it.
Asking people to turn off generators is like asking them to take all the bullets out of the gun they're using to rob someone. It's legit stupid. That would turn off all sentries, making the base vulnerable to raids. Also, tons = 2k pounds. a generator *small* weighs approximately 150 pounds on average. Now lets do the math. To get from 15 to 200. 15 x 4 = 60, 15 x 8 = 120, 15 x 12 = 180, 15 x 13 = 195, 195 + 5 = 200. It takes about 13 generators to make 195, plop a few extra pieces. Plop a zero aswell. about 130 generators have to be running all at the same time for it to be an exact ton. And considering every player that plays on 10 has 1 generator, that would be less than 130.
Most people should already be aware of the max base size limit. I'm pretty sure it's 5x3x2, don't quote me on this. Also, get some admins to put down some signs saying to show the base is active Ex: Put another sign down saying "Active".
Why do you clear the entire map if you only have to clear one city to reduce lag...
Re: Ways to reduce Lag #10-#13
Unread postPosted:February 20th, 2017, 11:25 am
by i4sheep
Hey, just finding ways to stop producing lag.. just idea's don't have to be a gordon ramsay about it, but thanks for commenting!
Re: Ways to reduce Lag #10-#13
Unread postPosted:February 21st, 2017, 6:51 am
by wonslowcar
Not every player that has played on 10, just every player that actually goes on there and does shit often.
Re: Ways to reduce Lag #10-#13
Unread postPosted:February 21st, 2017, 7:43 am
by Meatball
Looking for ways to reduce lag,
Don't build all bases in seattle, spread them
out if you add so many buildings to seattle you'll start producing lag spikes..
and we're going to have to reset map. which no one likes
Don't make your buildings the size of king kong,
you don't need to make the biggest bases in the game, make a normal
size base it will reduce lag.
Running generators/Oxagenerators,
All at the same time, meaning you're running tons at the same time they'll
bring up lag spikes and more.
If you're wanting to stop the server
clears so often, do the following.
As far as I'm aware there is a limit to how many structures you can build, I think its around 100 structures which means you can't build a too big base although I see where you are coming from the main problem is things like the vault and the license shop are in Seattle which could possibly be why a lot of people live there.