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Raid nerf and Explosives expert buffed

Unread postPosted:May 14th, 2017, 3:33 pm
by FabAlien
First of all, i would like this to be an open discussion, not just +1/-1

Making a rule saying you can only use high caliber weapons for taking out glass and no other base pieces would nerf raids and how easy they are, make the Explosives expert role more viable, and overall make the server slightly more realistic.

This would of course change a core element of the experience, but with how every raid either uses a machinegun or matamorez to destroy everything is quite unimmersive.

Give your thoughts on this, do you like it? Do you dislike it? Lets have a friendly discussion :-)

Re: Raid nerf and Explosives expert buffed

Unread postPosted:May 14th, 2017, 3:42 pm
by Flopdup
So you would use sticky grenades and expensive rockets ?

Re: Raid nerf and Explosives expert buffed

Unread postPosted:May 14th, 2017, 3:46 pm
by Hardium
This would be very hard to enforce, especially during hours with reduced staff or raids at secluded areas. Making high caliber weapons ineffective against buildings would also make removing signs and debris for moderators very time consuming and expensive.

Re: Raid nerf and Explosives expert buffed

Unread postPosted:May 14th, 2017, 4:35 pm
by Danny Dog
-1

Its fine how it is

Re: Raid nerf and Explosives expert buffed

Unread postPosted:May 14th, 2017, 8:16 pm
by masonmullins63
-1
This would be hard to enforce and I feel like it's pretty balanced. Sorry but no