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Changes to /garage

Unread postPosted:January 28th, 2018, 1:54 am
by Yoseph
I think /garage is the best thing added to pandahut roleplay since all of my expensive vehicles would get stolen while i was offline and the same for other players. But there are some negative things about this that i think could be fixed. The major issue i have is many, and i mean many people are buying large vehicles, putting about 3-5 plots on it and planting berries. Then, once they go offline they simply put the vehicle in /garage. This is unfair since the officer can't really do much about it. I suggest that once a person does /gadd to a vehicle, all planters should be removed, or a rule should exist that you're not allowed to place planters on vehicles. Thanks for reading this as I have caught about 10 people abusing this.

I have taken out the part of removing lockers since people made good points in the comments.

Re: Changes to /garage

Unread postPosted:January 28th, 2018, 2:24 am
by tMoist
Hmmm

+0

Re: Changes to /garage

Unread postPosted:January 28th, 2018, 6:36 am
by MattCobra
-1

Re: Changes to /garage

Unread postPosted:January 28th, 2018, 9:47 am
by Aren
+1

Re: Changes to /garage

Unread postPosted:January 28th, 2018, 1:29 pm
by Social Skillz
I think /garage is the best thing added to pandahut roleplay since all of my expensive vehicles would get stolen while i was offline and the same for other players. But there are some negative things about this that i think could be fixed. The major issue i have is many, and i mean many people are buying large vehicles, putting about 3-5 plots on it and planting berries. Then, once they go offline they simply put the vehicle in /garage. This is unfair since the officer can't really do much about it. I suggest that once a person does /gadd to a vehicle, all items placed on that vehicle such as lockers, planters, plots and many more should be removed. Thanks for reading this as I have caught about 10 people abusing this.
-1
whats the point of a vehicle then if you cant store lockers in it? what your proposing removes the whole point of /garage which is to protect the vehicle and anything placed on it so you dont have to keep re-buying it

Re: Changes to /garage

Unread postPosted:January 28th, 2018, 2:15 pm
by Knightowl
How about making a new rule , Rule : No planters allowed on your vehicle.

Re: Changes to /garage

Unread postPosted:January 28th, 2018, 9:52 pm
by Yoseph
How about making a new rule , Rule : No planters allowed on your vehicle.
That's a good idea.

Re: Changes to /garage

Unread postPosted:January 29th, 2018, 11:25 am
by King Of The Memes
-1
If you are a weaponsmith and you go to alot of airdrops to later sell the guns you probably have a locker on that vehicle to store even more. but making a rule that you can't place planters on the vehicle like knightowl said is a good idea.