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Police and Barricaded Suspects

Unread postPosted:November 18th, 2018, 4:51 am
by аvidationn
The current rules allow for individuals under arrest to evade police simply by entering a base and barricading themselves inside. This allows for the suspect to hide and force the officer to wait until they call the arrest off, at which point the person may walk away and do the same again.
I suggest that three warnings should be issued (not including the player's name as it is an arrest on the specific person) before the police may enter the base by use of force, forming the simplest entrance.
Feel free to share your feedback and/or your personal adaptions on the suggestion below.

Re: Police and Barricaded Suspects

Unread postPosted:November 18th, 2018, 5:26 am
by Cookie
I do agree its annoying but it will cause a lot of false raid i donf think its worth it

Re: Police and Barricaded Suspects

Unread postPosted:November 20th, 2018, 2:01 pm
by MattCobra
I do agree its annoying but it will cause a lot of false raid i donf think its worth it
Barricade logs can now show what people destroy, therefore we could find and punish false raiders.

+0 for now, problems could be caused by this

Re: Police and Barricaded Suspects

Unread postPosted:November 21st, 2018, 6:31 am
by xDreamLand
Would like to get it added too, but sadly its causing certain problems.