- April 6th, 2018, 9:16 am
#130488
New Arrest command !
As many Police Officers/Rcmp know there was a really recent Update on the /arrest command where was improved the way the Police/Rcmp arrests people.
In my OPINION this new type of /arrest command have been dealing a huge problem on arresting people, because as soon as you arrest someone you have to decide the jail time at that exact moment wich makes no sense since you (The Person who is arresting)will take longer to type the command and when you transport the Prisioner to the actual jail most of the times the jail time is up because as an example:
1. You as Police do the arrest command (/arrest "Someone" "Berriesx6" 12).
2. The arrest starts and u can make the arrested player comply and take him to a jail to serve his time.
3. Once ur in the jail 5min have already past in the transport and the arrest in it's own, concluding that the arrested Player only needs to serve 5 min out of 10 min.
Solutions to this !
1. Try to add a command as an example: /Jail (This command could in it's main function start the JailTime).
2. Try to improve the /arrest command so that the Arrest Time starts when only asked and not when you start the arrest.
3. Last but important as others remove this Time in the end of the actual /arrest command and go back to the last /arrest command.
Great thanks for your time, If you support the idea remember to add a + in comments , No0cry.
As many Police Officers/Rcmp know there was a really recent Update on the /arrest command where was improved the way the Police/Rcmp arrests people.
In my OPINION this new type of /arrest command have been dealing a huge problem on arresting people, because as soon as you arrest someone you have to decide the jail time at that exact moment wich makes no sense since you (The Person who is arresting)will take longer to type the command and when you transport the Prisioner to the actual jail most of the times the jail time is up because as an example:
1. You as Police do the arrest command (/arrest "Someone" "Berriesx6" 12).
2. The arrest starts and u can make the arrested player comply and take him to a jail to serve his time.
3. Once ur in the jail 5min have already past in the transport and the arrest in it's own, concluding that the arrested Player only needs to serve 5 min out of 10 min.
Solutions to this !
1. Try to add a command as an example: /Jail (This command could in it's main function start the JailTime).
2. Try to improve the /arrest command so that the Arrest Time starts when only asked and not when you start the arrest.
3. Last but important as others remove this Time in the end of the actual /arrest command and go back to the last /arrest command.
Great thanks for your time, If you support the idea remember to add a + in comments , No0cry.
About me
[*]IGN is No0cry
[*]I'm 15 years old
[*]I'm part of SSPF
[*]Currently Police Chief on #10
[*]Outlaw in #13
[*]IGN is No0cry
[*]I'm 15 years old
[*]I'm part of SSPF
[*]Currently Police Chief on #10
[*]Outlaw in #13