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User avatar
By Flopdup
#42787
Hello!

I have a few suggestions to higher role ranks aswell as officers in general

1. A
Police Deputy and Police Captain should both have the Coalition Vest not just Police Chief, they don't have to wear it if they don't want to.

2. If a Officer/SWAT/Chief+ has not licensed their gun in 2 hours his role can get removed.
User avatar
By 54d0wV1p3r
#42789
Oh yes because when I Role Played as a cop I regularly got plenty of money every few hours to purchase a license.
User avatar
By Dutchy
#42793
Oh yes because when I Role Played as a cop I regularly got plenty of money every few hours to purchase a license.
You don't have to buy it multiple times per day.
User avatar
By 54d0wV1p3r
#42795
"If a Officer/SWAT/Chief+ has not licensed their gun in 2 hours his role can get removed."
User avatar
By Flopdup
#42797
"If a Officer/SWAT/Chief+ has not licensed their gun in 2 hours his role can get removed."
I mean if you still have not bought the license, you get turned to a bandit or whatever
User avatar
By 54d0wV1p3r
#42815
Nah you see that wouldn't be fair to the cops working to protect you. Imagine this. You're being robbed, a cop comes to help you. Right before they type /arrest the timer runs out on their guns and they become a bandit automatically meaning they can't help you at all.

Knowing the children who play this there is a chance that when they just become a bandit they help rob you just to get free stuff while they can.

This system isn't just mean to officers, it's possibly going to ruin a random players play time.

I'm sorry but this rule is quite frankly flawed and would only serve as a deterrence to both police and normal players prohibiting the law from being justly applied. No offence but this rule is so flawed that eventually it would bite you back because a cop wouldn't be able to help.
User avatar
By Flopdup
#42816
Nah you see that wouldn't be fair to the cops working to protect you. Imagine this. You're being robbed, a cop comes to help you. Right before they type /arrest the timer runs out on their guns and they become a bandit automatically meaning they can't help you at all.

Knowing the children who play this there is a chance that when they just become a bandit they help rob you just to get free stuff while they can.

This system isn't just mean to officers, it's possibly going to ruin a random players play time.

I'm sorry but this rule is quite frankly flawed and would only serve as a deterrence to both police and normal players prohibiting the law from being justly applied. No offence but this rule is so flawed that eventually it would bite you back because a cop wouldn't be able to help.
I didn't mean for him to automaticaly, I meant for a mod to remove their role
User avatar
By 54d0wV1p3r
#42817
Then how will the mod know? Will it be a prompt on their screen? What if no mod is online? Then this would be pointless. Even if a mod is online some cop gets douched and anybody he is helping at the time gets hurt because the cop is no longer a cop and can't do his cop jobs.
User avatar
By Flopdup
#42820
Then how will the mod know? Will it be a prompt on their screen? What if no mod is online? Then this would be pointless. Even if a mod is online some cop gets douched and anybody he is helping at the time gets hurt because the cop is no longer a cop and can't do his cop jobs.

For example if a chief+ sees a cop with unlicensed, he can tell him to get it licensed if he does not do it, a mod can remove his role
User avatar
By 54d0wV1p3r
#42821
That's better. You never said they would get a warning.

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