Post Your Ideas or Suggestions for PvP Servers Here!
By Pilgrum1236
#74105
I would suggest, if possible, to alter the TPA mod, so that if one has teleported to someone, and they have a request to them pending, the request would become null, so as to not allow one to teleport somewhere they do not want to go. Alternatively, one could add a function where, when teleported, both the one teleporting and the one teleported are both invincible for 1-2 seconds.
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By Helena
#74110
both the one teleporting and the one teleported are both invincible for 1-2 seconds.
Nope nope nope nope
-1
scenario:
For roleplay
>player 1 calls a robbery
>player 2 tells friend to tp
>player 2 pulls out weapon and accepts tpa
>player 1? Ded

Pvp
>goes for airdrop
>gets shot outta nowhere
>tells friend to tp
>accepts tpa when the opponent is near
>rushes to kill him while in the 2 seconds of god
By Pilgrum1236
#74117
both the one teleporting and the one teleported are both invincible for 1-2 seconds.
Nope nope nope nope
-1
scenario:
For roleplay
>player 1 calls a robbery
>player 2 tells friend to tp
>player 2 pulls out weapon and accepts tpa
>player 1? Ded

Pvp
>goes for airdrop
>gets shot outta nowhere
>tells friend to tp
>accepts tpa when the opponent is near
>rushes to kill him while in the 2 seconds of god
What I meant by this is both people involved are unable to draw weapons for a short time, like what happens in safezones.

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