If you wish to find the stats of a gun there is only a manual way of doing it. I'll teach you.
For the example we're going to use the gun pack that is installed inside the Cherno Pandahut.
Step 1. Find out the name of the Workshop Content that has been added to the server. I usually do this by simply asking a player in-game if they know. It can take some time to find out but eventually you'll find someone who knows.
Step 2. Go into the Unturned Workshop, hover your mouse icon over browse to open up a drop down menu, then go to subscribed items and find the one that says "Ranged Warfare Pack [v1.1.1 Germany Update]" and click on it. Once inside the Workshop Item look at the top of the Steam UI right under where it says Store, Library, Community there should be a URL; inside this URL there should be a ID at the end of it: 491742834. Remember this for later, it's important!
Step 3. Right click on your Unturned in your Steam Library and go to properties > Local Files > Browse Local Files. Once here you'll want to actually go back a few folders; backtrack to steamapps. If you're using Windows you can just click where is says 'steamapps' in the directory Ex. "C: > Program Files (x86) Steam > steamapps" . You'll want to go into Workshop > content > 304930; once in here you'll see a bunch of random folders with a bunch of numbers on them and it's okay. This is where all your workshop content you subscribe too gets stored; this is also where you'll be using that ID you found earlier! Look through the list and find the folder titled:
491742834. Once found open it up!
Step 4. Once inside go to Guns > [Gun of your choice:bulldog] > [Gun Name:bulldog] <- Open with notepad(NP+ if you have it). Once inside you'll see something like kinda resembles this in a possible similar form. I chose bulldog for this example.
Code: Select allType Gun
Useable Gun
Slot Primary
ID 15082
Size_X 4
Size_Y 2
Size_Z 0.4
Sight 15382
Magazine 15143
Hook_Sight
Hook_Grip
Hook_Barrel
Hook_Tactical
Ammo_Min 15
Ammo_Max 25
Safety
Semi
Auto
Caliber 55
Range 300
Firerate 4
Action Trigger
Player_Damage 55
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2.4
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 2
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Durability 0.05
Spread_Aim 0.05
Spread_Hip 0.1
Recoil_Min_X -0.5
Recoil_Min_Y 3
Recoil_Max_X 0.5
Recoil_Max_Y 4
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 15043
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27
As you can see this list is very extensive with it's data. You can see what the bulldog does to Players, Zombies, and Animals. Although you cannot tell what gun it is is because of "Type Gun" and "Usable Gun". I guess since it already says in for the notepad name it doesn't need it within the file? I don't know. There is some other stuff here titled "Spread" "Shake" "Recovery" and you don't really need to worry about that.
Step 4. Make your own notepad and copy over everything, then go over the list and delete the information you don't want. Keep doing this for the guns you like and soon you'll have your very own list of guns to use!
I hope this helped. :)
I'll give you the stats on my favorites so you can see how it goes. :)
Code: Select allcs5
Sniper Rifle
Slot Primary
ID 15074
Magazine 15143
Safety
Semi
Range 200
Firerate 25
Action Bolt
Player_Damage 70
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2.5
Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 2
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 25
Vehicle_Damage 60
Resource_Damage 30
Code: Select allMinimi
LMG
Slot Primary
ID 15051
Sight 15351
Magazine 15151
Ammo_Min 50
Ammo_Max 170
Safety
Auto
Caliber 65
Range 250
Firerate 3
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 2
Animal_Damage 32
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 55
Resource_Damage 45
Code: Select allAEK-971
Assault Rifle
Slot Primary
ID 15044
Sight 15342
Magazine 15104
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Caliber 54
Range 200
Firerate 3
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2.5
Zombie_Damage 99
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 2
Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2
Barricade_Damage 25
Structure_Damage 15
Vehicle_Damage 40
Resource_Damage 20
Code: Select allM98B
Sniper Rifle
Slot Primary
ID 15073
Magazine 15171
Ammo_Min 4
Ammo_Max 8
Safety
Semi
Caliber 70
Range 600
Firerate 65
Action Bolt
Player_Damage 95
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 2
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 35
Structure_Damage 25
Vehicle_Damage 60
Resource_Damage 30