- June 30th, 2017, 7:25 am
#90715
A lot of staff and players alike have been complaining of rules and roles not being up to par. Such as many grey areas costing them loot or a ban they didn't know could be banned for. Us staff go ahead and shrug our shoulders in confusion since a certain situation calls for a punishment but said situation wasn't stated in the rules. Well, I am here to fix that!
I'll be going in an order of no particular importance or order of any kind, they'll be numbered but not in an order of importance.
These rules and/or changes willy apply for ALL roles and BOTH servers. Lets' see what you think.
Law Official Roles
I've personally seen and had police of all ranks do things off the books and many see being a law official as boring. Which, from a real life standpoint, is 50/50. From a video game standpoint it is boring as all hell, I'd honestly rather watch paint dry.
You ask "What are you suggesting then?" Well here it is:
Deputy, Chief, or Captain.
3.2.) If you are S.W.A.T or a ranked officer (Deputy, Chief, Captain) you are allowed to wear any vest so long as it is not military.
Unranked officers may not wear any vest but may wear any other piece of uniform they please except Coalition.
4.2.)Though police are allowed to wear any piece of clothing, unranked officers may NOT wear Coalition. Police of all ranks may also not impersonate other ranks such as Police Deputy may not claim themselves as Captains.
5.2.) Anytime and any reason? No. You may ONLY strip a player or police of their inventory if you find Contraband such as Berries or if they have unlicensed weapons.
6.4.) Police MUST take away weapons both ranged & melee as well as any throwables. If the item taken is licensed and not illegal such as a licensed honeybadger and an axe, it must be tossed into a storage and given back once the time is up for the player serving time. Trashing it or keeping it for personal use it Fail RP and will result in punishment.
7.2.) Police and staff may not destroy emergency vehicles if their emergency lights are on as this may constitute to police responding to an Rp Situation that requires their lights and vehicles to be how they are. If the lights are off, they may be destroyed.
8.2.) If the player refuses to exit the house, a Police Captain may call /arrestraid <playername> <location> and may only destroy doors, windows and walls in that order to gain entry. If you destroy walls first to gain entry then that will be a false raid. You must prioritize doors/hatches, windows/shutters, walls/doorways in that order. Under no circumstance may you destroy walls or doorways first. You may also destroy Generators and Sentries.
8.3.) During the arrest raid, no form of explosives of ANY sort may be used as this will possibly destroy storage or other decorations. Before, during and after the arrest raid, you may not loot the base of any agriculture or free storages or destroy beds. This will count as a false raid.
11.2.) Evidence must be provided with a Screenshot or Video taken with Steam or Gyazo or recorded with Shadowplay, Fraps, Obs or Bandicam and MUST be uploaded to YouTube being as raw of a video as possible meaning little to no editing.
11.3.) Though this rule may be a no-brainer but it happens. Under no circumstance may an officer or player plant illegal substances in a base to allow a raid to be called on it. Regardless if the base is open and free to enter, this is a heavy offense and the player will be punished accordingly.
12.2.) If the suspect is fleeing in a vehicle, police may shoot the vehicle but must try to shoot the tires out. You may only shoot the tires and/or vehicle if they enter a vehicle and begin to move. Getting in a vehicle and staying put is not grounds for destruction of the vehicle. If you happen to shoot the player or passengers, blow up the vehicle or kill the player(s) involved and will be classified as crossfire.
13.2.) If you were unfairly killed, you may not call it out in world chat. Use /adminhelp to contact staff or you may not be helped!
13.3.) For arrests, police of all ranks MUST see the actual situation or attend to it in order to arrest such as attempting to stop a raid or robbery.
Unless you see it you may not arrest for it. (excluded if you were fairly killed, then follow NLR.)
14.2.) Police may destroy any free form buildable placed by the raiders. Police may not destroy any other part of the property to gain line of sight with the raiders as this will cause more damage to the structure.
14.3.) Police may also not use highly explosive weapons to kill raiders such as RPG's, Demolition Charges or Tanks w/ Missiles. This will cause extreme damage to the structure and will count as a False Raid on the officers' end.
15.2.) You may destroy sentries and generator(s), you may also destroy doors, hatches, windows and shutters. You may not destroy walls. claims flags, floors or storage in the base. This will classify as a False Raid and those involved will be punished!
15.3.) To fortify rule 15.2., kidnappers may NOT barricade themselves in a room with multiple plates. The doors, hatches, windows and shutters MUST have nothing obstructing the front or back (top or bottom) and must allow free passage under the doorway, window or metal hole. Kidnappers may also NOT hide the hostage in a room with no doors or windows. The hostage MUST have at least 1 doorway and 1 door to him and the door may no be obstructed either. The base also MUST have a passage to the hostage room, kidnappers may not make a base that cops cannot breach into as they may only destroy doors, hatches, windows and shutters.
16.2.) Bodyguards may not assist during arrests as they are not police. If the client of the bodyguard is arresting, the bodyguard may not shoot back under any circumstance but may block their client to take bullets for them but still may not shoot back. If the client manages to detain their suspect, the bodyguard may assist in cuffing, driving and watching the suspect. This rule only applies to Law Official Roles.
17.2.) Police and base Owner(s) may return as much as they'd like but if the Owner(s) beds are destroyed, the owners may not return. If no bed is found before the raid, no one other than Police may defend as no proof of ownership is shown unless displayed by a staff member Out of RP!
18.2.) If you were killed whilst stealing the vehicle, the vehicle is still owned by the original owners and you MUST follow NLR (New Life Rule). If you come back to steal it again, you must wait 12 hours to steal the same vehicle or it is Fail RP! This prevents multiple back-to-back attempts to steal vehicles.
18.3.) If you successfully steal the vehicle and an officer sees it, he may follow you and arrest you for theft of a vehicle. If the officers sees you steal the vehicle and die, he cannot arrest you as this breaks NLR.
19.2.) Players may not /trash, eat or 'salvage' the item(s) they are being arrested for as this constitutes also to Fail RP! In real life, you cannot magically make a .50 Cal Barret vanish in thin air.
21.2.) Police may also assist arrests if they are in the next town over. For example:
Mushy is being arrested by Deputy Keller in Montague! Police may do /arrest assist if they are at Belfast Airport or at Charlottetown. If assisting, the assisting officers MUST respond immediately and use /pr to identify the location of the arrest.
21.3.) Police MUST call out where they are arresting in /pr. For example: Mushy is being arrested by Deputy Keller! Deputy Keller must do /pr "Arrest Mushy northside of Montague!" This will allow officers to respond quickly if needed!
21.3.) If an officer is arresting multiple players and their suspect pulls a weapon but kills their other suspect, it is considered crossfire. Detainees must prone or back away but may not run away to avoid being killed. If running away, the officer may issue a warning to have you stop. Failure to comply will result in death.
22.2.) Police Captains may only use a kit to get these which is /kit breach. This will give a limited number of charges to use to prevent this being too overpowered or abused. Captains would get up to 12 charges which is enough for up to 6 vault doors or 3 metal walls.
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CRIMINAL ROLES
2.2.) Kidnappers may not pay their hostage the money they received as this counts for Fail RP!
3.2.) Law Officials may only pay the ransom as they are the ones to negotiate with the kidnapper.
4.2.) Police may only destroy doors/hatches during a rescue. No explosives such as Grenades, Claymores, Landmines, Explosive Magazines, Explosive Arrows, RPG's or Missiles may be used to rescue the hostage as this may kill the hostage, destroy the base and kill the kidnapper. If found doing so, this will count as a False Raid and Fail RP!
7.2.) If a Mugger role was added, they would have the ability to /mug and be killed by players but Bandits would receive the buff of being killed only by cops.
8.2.) Before a raid on the specified area AFTER calling the /raid, you must issue 1 warning either in voice or chat to tell players to get out of the area and specify what the area is.
For example: Warning 1, we are raiding Seattle Doughnut! Leave immediately or you will be shot!
If a player poses a threat such as aiming a gun at you and/or fails to listen to the warnings, you may shoot them immediately.
8.3.) If you are police or the base owner(s), you may not go in and grab loot and leave. You either stay there to counter or defend the raid or leave the raid alone entirely. Grabbing loot and leaving is considered Fail FearRP and you can be banned for it.
9.2.) Hitmen may not place hits on each other or anyone as they can go for their own hit and claim the reward back. It makes no sense and won't be implimented.
11.2.) If a player of the same role if being arrested, a player may not ask "Are you the same role?!" whilst sitting by the cop or do /checkrole <player>. This is FailRP since the first way is means to get loot and the second doesn't happen irl. We don't have a /checkrole command irl.
12.2.) Drug Lords and Bandits work well too. Drug Lords can grow berries and give them to Bandits to sell to others and Bandits could also fake a sale by instead robbing them of their stuff. There are many ways Criminal Roles can work together to create a power bunch.
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Civilian Roles
2.2.) Nurses would be a lower end Doctor, being limited to medical items they can buy but still working as the same type. Doctors and Nurses would be able to buy only a white truck or van.
2.3.) Players should also not be able to buy any medical items, even a simple rag. This will make medical roles very important then.
4.2.) If kit food is nerfed or removed, players should not be able to buy food or drinks off the market. Leave that to the roles that can buy food, allowing an even greater feel or RP and allowing these roles to be important as well.
Such as /uber "Need a pickup at Seattle Gas Station!"
5.2.) If a player is caught by police transporting players not related to them in anyway can be arrested for 'Illegal Taxicab Operation" (which is a real thing, see here) This allows only Ubers to be paid and transport players from point A to point B.
7.2.) Explosives Experts should also be the only role to buy ANY explosive item and restricting it to other roles than could buy them, like Weaponsmiths. Weaponsmiths should not be able to sell grenades, sticky grenades, snowballs, rockets, rocket launchers, military fragmentation rounds, claymores, landmines or explosives arrows. Leave those to Explosives Experts which makes them very useful and that much more needed
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SERVER SUGGESTIONS
1.2.) For Hardcore RP, the server itself would be whitelisted and you must pass a test and other qualifications to even enter. Upon being accepted, you'd have to commit to many rules to ensure the best quality and most hardcore of RP's. Criminal and Law Official roles will also be whitelisted.
1.3.) For Hardcore RP, the server difficulty will be set to Hard as well. You can shoot players in the leg to cripple them, jumping from buildings will break your legs and bleeding cannot be stopped unless bandaged.
~/arrestraid <playername> <base location> | This is for cops to breach bases to seize a player resisting an arrest by running into their home.
~/mug <playername> <amount> | This is for Bandits or the new Mugger role to mug players of bamboo of a maximum of 1,000 bamboo.
~/checktime <playername> | This is for Staff to check the amount of time a player has total on that particular server and show total hours for Pandahut RP or on Pandahut in general.
~/watch | A general command which gives an in-game time for players to see so they know when the sun will set or rise.
~/raid assist | This command should be given to Doctors (Future Nurse or EMT role) and Bodyguard roles to allow them to properly Raid Assist. They will also have a timer for raid assist but cannot call raids themselves.
~/kit starter | For non-donating, fresh players. This role gives basic clothes, a rag, canned beans and a water bottle but no weapon. Removing the other kits and giving this, making RP much nicer since you won't see a player with 1 hour into Pandahut roaming with a heartbreaker.
~Removal of ranged weapons for civilian roles | Some civilian roles and donor civilian roles come with semi-auto and even full auto weapons. Removing those from players and giving basic, weak melee weapons will further decrease Kos a bit better.
~Addition of criminal & law official role whitelist | Whitelisting these roles will promote higher interest to player other roles OR properly play an officer or criminal role. Repeated server offenders will be blacklisted from these roles and those who break the rules whilst one of these roles will be revoked access as well.
3.2.) Hotels built that exceed this size will be classified as a Mega Base but if the base or 'Hotel' is being used by players taking up rooms, that is the only exception other than a Police Station or Mayor's office. Even then a Hotel may only be 5x5x10.
3.3.) A Police Station consists of a jail and the Mayor's office is his town hall/dwelling. These bases should be no larger than 5x5x4; 1 up from a normal sized base.
5.2.) Players may also keep a 1 Foundation space between any base which includes pre-made structures such as the Doughnut Shop or Pizza Shop. Clipping bases together should be classified as Fail RP which could cause both bases to be raided and cause issues for other players. It will also help staff determine separate bases easier.
This is everything I got to greatly lessen loopholes and grey areas and even giving ideas to enhance RP!
You heard the "oh rules will change. Oh rules will be remade." Well I finally am the first to do this and make it public everyone!
If you like these ideas, +1 this and even give some ideas in the comments!
LETS MAKE PANDAHUT GREAT AGAIN!
PS: This took me days to work on with a lot of tweaking.. I went 2 days without sleep as well. No hate :(
I'll be going in an order of no particular importance or order of any kind, they'll be numbered but not in an order of importance.
These rules and/or changes willy apply for ALL roles and BOTH servers. Lets' see what you think.
Law Official Roles
I've personally seen and had police of all ranks do things off the books and many see being a law official as boring. Which, from a real life standpoint, is 50/50. From a video game standpoint it is boring as all hell, I'd honestly rather watch paint dry.
You ask "What are you suggesting then?" Well here it is:
- 1.) Should Weaponsmiths be allowed to buy and/or sell weapons outside of a set shop?
- 2.) Are Weaponsmiths allowed to have "On The Go" shops such as on an APC or Truck?
- 3.) Are police of any rank allowed to wear whatever armour they want?
Deputy, Chief, or Captain.
3.2.) If you are S.W.A.T or a ranked officer (Deputy, Chief, Captain) you are allowed to wear any vest so long as it is not military.
Unranked officers may not wear any vest but may wear any other piece of uniform they please except Coalition.
- 4.) Does wearing any police uniform count as Police Impersonation?
4.2.)Though police are allowed to wear any piece of clothing, unranked officers may NOT wear Coalition. Police of all ranks may also not impersonate other ranks such as Police Deputy may not claim themselves as Captains.
- 5.) Can you strip search a player anywhere, anytime for any reason?
5.2.) Anytime and any reason? No. You may ONLY strip a player or police of their inventory if you find Contraband such as Berries or if they have unlicensed weapons.
- 6.) Should jail times be simplified and can players be taken of everything?
- ~ Unlicensed/Illegal Weapons | 2 Minute per Weapon
~ Contraband (Explosives/Military Knives/Narcotics) | 2 Minute per Contraband
Max time you may jail someone is 1 Hour! Any higher and it is Fail RP!
6.4.) Police MUST take away weapons both ranged & melee as well as any throwables. If the item taken is licensed and not illegal such as a licensed honeybadger and an axe, it must be tossed into a storage and given back once the time is up for the player serving time. Trashing it or keeping it for personal use it Fail RP and will result in punishment.
- 7.) Should police of all ranks and staff alike give warnings to remove vehicles on the roads?
7.2.) Police and staff may not destroy emergency vehicles if their emergency lights are on as this may constitute to police responding to an Rp Situation that requires their lights and vehicles to be how they are. If the lights are off, they may be destroyed.
- 8.) Should police be allowed to arrest a player in their own home and can their arrest continue if their suspect runs into their own home?
8.2.) If the player refuses to exit the house, a Police Captain may call /arrestraid <playername> <location> and may only destroy doors, windows and walls in that order to gain entry. If you destroy walls first to gain entry then that will be a false raid. You must prioritize doors/hatches, windows/shutters, walls/doorways in that order. Under no circumstance may you destroy walls or doorways first. You may also destroy Generators and Sentries.
8.3.) During the arrest raid, no form of explosives of ANY sort may be used as this will possibly destroy storage or other decorations. Before, during and after the arrest raid, you may not loot the base of any agriculture or free storages or destroy beds. This will count as a false raid.
- 9.) Do you have to wait 10 seconds after the 3rd warning?
- 10.) Can unlicensed weapons be stripped whilst in "jail/prison" and can they be bought back or returned?
- 11.) How do raid warrants or search warrants work? How are they issued?
11.2.) Evidence must be provided with a Screenshot or Video taken with Steam or Gyazo or recorded with Shadowplay, Fraps, Obs or Bandicam and MUST be uploaded to YouTube being as raw of a video as possible meaning little to no editing.
11.3.) Though this rule may be a no-brainer but it happens. Under no circumstance may an officer or player plant illegal substances in a base to allow a raid to be called on it. Regardless if the base is open and free to enter, this is a heavy offense and the player will be punished accordingly.
- 12.) Can police Kos a suspect fleeing on foot or in a vehicle immediately without warning or without further warnings after one or two may have been called to comply?
12.2.) If the suspect is fleeing in a vehicle, police may shoot the vehicle but must try to shoot the tires out. You may only shoot the tires and/or vehicle if they enter a vehicle and begin to move. Getting in a vehicle and staying put is not grounds for destruction of the vehicle. If you happen to shoot the player or passengers, blow up the vehicle or kill the player(s) involved and will be classified as crossfire.
- 13.) Should NLR (New Life Rule) be enforced in RP Situations and can police arrest for seeing something in chat?
13.2.) If you were unfairly killed, you may not call it out in world chat. Use /adminhelp to contact staff or you may not be helped!
13.3.) For arrests, police of all ranks MUST see the actual situation or attend to it in order to arrest such as attempting to stop a raid or robbery.
Unless you see it you may not arrest for it. (excluded if you were fairly killed, then follow NLR.)
- 14.) Can raids start from the inside and can raiders barricade themselves in? If so, can police destroy them?
14.2.) Police may destroy any free form buildable placed by the raiders. Police may not destroy any other part of the property to gain line of sight with the raiders as this will cause more damage to the structure.
14.3.) Police may also not use highly explosive weapons to kill raiders such as RPG's, Demolition Charges or Tanks w/ Missiles. This will cause extreme damage to the structure and will count as a False Raid on the officers' end.
- 15.) Can police destroy the structure of a base to rescue a player during a kidnap?
15.2.) You may destroy sentries and generator(s), you may also destroy doors, hatches, windows and shutters. You may not destroy walls. claims flags, floors or storage in the base. This will classify as a False Raid and those involved will be punished!
15.3.) To fortify rule 15.2., kidnappers may NOT barricade themselves in a room with multiple plates. The doors, hatches, windows and shutters MUST have nothing obstructing the front or back (top or bottom) and must allow free passage under the doorway, window or metal hole. Kidnappers may also NOT hide the hostage in a room with no doors or windows. The hostage MUST have at least 1 doorway and 1 door to him and the door may no be obstructed either. The base also MUST have a passage to the hostage room, kidnappers may not make a base that cops cannot breach into as they may only destroy doors, hatches, windows and shutters.
- 16.) May bodyguards defend their client during arrests and can bodyguards defend their client whilst their client is arresting?
16.2.) Bodyguards may not assist during arrests as they are not police. If the client of the bodyguard is arresting, the bodyguard may not shoot back under any circumstance but may block their client to take bullets for them but still may not shoot back. If the client manages to detain their suspect, the bodyguard may assist in cuffing, driving and watching the suspect. This rule only applies to Law Official Roles.
- 17.) Are raiders allowed to return to their raid if killed by their own? And can police and owner(s) of the base return if killed?
17.2.) Police and base Owner(s) may return as much as they'd like but if the Owner(s) beds are destroyed, the owners may not return. If no bed is found before the raid, no one other than Police may defend as no proof of ownership is shown unless displayed by a staff member Out of RP!
- 18.) Is locking a vehicle considered stealing?
18.2.) If you were killed whilst stealing the vehicle, the vehicle is still owned by the original owners and you MUST follow NLR (New Life Rule). If you come back to steal it again, you must wait 12 hours to steal the same vehicle or it is Fail RP! This prevents multiple back-to-back attempts to steal vehicles.
18.3.) If you successfully steal the vehicle and an officer sees it, he may follow you and arrest you for theft of a vehicle. If the officers sees you steal the vehicle and die, he cannot arrest you as this breaks NLR.
- 19.) Should suspects be allowed to execute any commands whilst detained/arrested?
19.2.) Players may not /trash, eat or 'salvage' the item(s) they are being arrested for as this constitutes also to Fail RP! In real life, you cannot magically make a .50 Cal Barret vanish in thin air.
- 20.) May police participate in multiple arrests at once and can police assist arrests from farther distances?
21.2.) Police may also assist arrests if they are in the next town over. For example:
Mushy is being arrested by Deputy Keller in Montague! Police may do /arrest assist if they are at Belfast Airport or at Charlottetown. If assisting, the assisting officers MUST respond immediately and use /pr to identify the location of the arrest.
21.3.) Police MUST call out where they are arresting in /pr. For example: Mushy is being arrested by Deputy Keller! Deputy Keller must do /pr "Arrest Mushy northside of Montague!" This will allow officers to respond quickly if needed!
21.3.) If an officer is arresting multiple players and their suspect pulls a weapon but kills their other suspect, it is considered crossfire. Detainees must prone or back away but may not run away to avoid being killed. If running away, the officer may issue a warning to have you stop. Failure to comply will result in death.
- 21.) If a player damages your vehicle, should you be able to defend it and yourself and kill them?
- 22.) Should Police Captains be the only role to buy and equip Precision Charges and Detonators?
22.2.) Police Captains may only use a kit to get these which is /kit breach. This will give a limited number of charges to use to prevent this being too overpowered or abused. Captains would get up to 12 charges which is enough for up to 6 vault doors or 3 metal walls.
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CRIMINAL ROLES
- 1.) Should kidnappers be able to assist other kidnappers?
- 2.) Should the money be split to all kidnappers involved or given to the one being kidnapped?
2.2.) Kidnappers may not pay their hostage the money they received as this counts for Fail RP!
- 3.) Can hostages pay their own ransom or pay someone outside to free them?
3.2.) Law Officials may only pay the ransom as they are the ones to negotiate with the kidnapper.
- 4.) During a kidnap, is there a kidnap/rescue zone?
4.2.) Police may only destroy doors/hatches during a rescue. No explosives such as Grenades, Claymores, Landmines, Explosive Magazines, Explosive Arrows, RPG's or Missiles may be used to rescue the hostage as this may kill the hostage, destroy the base and kill the kidnapper. If found doing so, this will count as a False Raid and Fail RP!
- 5.) During a kidnap, can players wait outside the zone for loot?
- 6.) During a robbery, can anyone kill a bandit robbing someone?
- 7.) Should robbers have the ability to /mug people which robs players of cash or should the criminal role of Mugger be added?
7.2.) If a Mugger role was added, they would have the ability to /mug and be killed by players but Bandits would receive the buff of being killed only by cops.
- 8.) Should players be able to run in and out of the raidzone and can they be chased down regardless of status?
8.2.) Before a raid on the specified area AFTER calling the /raid, you must issue 1 warning either in voice or chat to tell players to get out of the area and specify what the area is.
For example: Warning 1, we are raiding Seattle Doughnut! Leave immediately or you will be shot!
If a player poses a threat such as aiming a gun at you and/or fails to listen to the warnings, you may shoot them immediately.
8.3.) If you are police or the base owner(s), you may not go in and grab loot and leave. You either stay there to counter or defend the raid or leave the raid alone entirely. Grabbing loot and leaving is considered Fail FearRP and you can be banned for it.
- 9.) Can Hitmen have their prowl timer reduced and should Hitmen be able to place hits on each other?
9.2.) Hitmen may not place hits on each other or anyone as they can go for their own hit and claim the reward back. It makes no sense and won't be implimented.
- 10.) Should all roles be able to sell drug related items instead of Drug Lord?
- 11.) Can all criminal roles assist players of the same role if being arrested?
11.2.) If a player of the same role if being arrested, a player may not ask "Are you the same role?!" whilst sitting by the cop or do /checkrole <player>. This is FailRP since the first way is means to get loot and the second doesn't happen irl. We don't have a /checkrole command irl.
- 12.) Can criminal roles work together to raid or work together in general?
12.2.) Drug Lords and Bandits work well too. Drug Lords can grow berries and give them to Bandits to sell to others and Bandits could also fake a sale by instead robbing them of their stuff. There are many ways Criminal Roles can work together to create a power bunch.
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Civilian Roles
- 1.) Should Doctors be the only one to give medical items? Meaning /kit health either be removed entirely or given a rag instead of medkits and a vaccine?
- 2.) Should new civilian roles such as Nurse or EMT be added with balanced medical items they can buy?
2.2.) Nurses would be a lower end Doctor, being limited to medical items they can buy but still working as the same type. Doctors and Nurses would be able to buy only a white truck or van.
2.3.) Players should also not be able to buy any medical items, even a simple rag. This will make medical roles very important then.
- 3.) Should their be a Donator role called Architect, Contractor, Mason or Artisan which combines Decorators, Builders or Decorations together to create a better builder role?
- 4.) Should /kit food be nerfed or removed to allow Fishermen and Chef's to be in higher demand?
4.2.) If kit food is nerfed or removed, players should not be able to buy food or drinks off the market. Leave that to the roles that can buy food, allowing an even greater feel or RP and allowing these roles to be important as well.
- 5.) Should an Uber Driver be the only role to transport random players to and from areas?
Such as /uber "Need a pickup at Seattle Gas Station!"
5.2.) If a player is caught by police transporting players not related to them in anyway can be arrested for 'Illegal Taxicab Operation" (which is a real thing, see here) This allows only Ubers to be paid and transport players from point A to point B.
- 6.) Should all roles (except emergency roles such as Cops, Doctors and hopefully the future role of EMT or Nurse) be restricted the ability to buy vehicles to promote use of Mechanics?
- 7.) Should Explosives Expert roles be given the ability to assist criminal raids like Doctors and Bodyguards can do to blow into bases easier?
7.2.) Explosives Experts should also be the only role to buy ANY explosive item and restricting it to other roles than could buy them, like Weaponsmiths. Weaponsmiths should not be able to sell grenades, sticky grenades, snowballs, rockets, rocket launchers, military fragmentation rounds, claymores, landmines or explosives arrows. Leave those to Explosives Experts which makes them very useful and that much more needed
- 8.) Should the role of an Aviator be added to restrict Mechanics from buying air vehicles and allow Aviators to buy air vehicles instead?
- 9.) Can Mayors use guns to protect themselves?
- 10.) Should criminal roles and law roles be whitelisted?
- 11.) Should players playing the role of service such as Doctors or Builders respond to all players when in need?
- 12.) Should players be given the ability to Riot against mayors or high positions of power such as Police Captains?
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SERVER SUGGESTIONS
- 1.) Should another server be implemented called Pandahut HardcoreRP which allows only hardcore RP?
1.2.) For Hardcore RP, the server itself would be whitelisted and you must pass a test and other qualifications to even enter. Upon being accepted, you'd have to commit to many rules to ensure the best quality and most hardcore of RP's. Criminal and Law Official roles will also be whitelisted.
1.3.) For Hardcore RP, the server difficulty will be set to Hard as well. You can shoot players in the leg to cripple them, jumping from buildings will break your legs and bleeding cannot be stopped unless bandaged.
- 2.) Should new commands be added for all roles?
~/arrestraid <playername> <base location> | This is for cops to breach bases to seize a player resisting an arrest by running into their home.
~/mug <playername> <amount> | This is for Bandits or the new Mugger role to mug players of bamboo of a maximum of 1,000 bamboo.
~/checktime <playername> | This is for Staff to check the amount of time a player has total on that particular server and show total hours for Pandahut RP or on Pandahut in general.
~/watch | A general command which gives an in-game time for players to see so they know when the sun will set or rise.
~/raid assist | This command should be given to Doctors (Future Nurse or EMT role) and Bodyguard roles to allow them to properly Raid Assist. They will also have a timer for raid assist but cannot call raids themselves.
~/kit starter | For non-donating, fresh players. This role gives basic clothes, a rag, canned beans and a water bottle but no weapon. Removing the other kits and giving this, making RP much nicer since you won't see a player with 1 hour into Pandahut roaming with a heartbreaker.
~Removal of ranged weapons for civilian roles | Some civilian roles and donor civilian roles come with semi-auto and even full auto weapons. Removing those from players and giving basic, weak melee weapons will further decrease Kos a bit better.
~Addition of criminal & law official role whitelist | Whitelisting these roles will promote higher interest to player other roles OR properly play an officer or criminal role. Repeated server offenders will be blacklisted from these roles and those who break the rules whilst one of these roles will be revoked access as well.
- 3.) Should bases have a limit and have space in between?
3.2.) Hotels built that exceed this size will be classified as a Mega Base but if the base or 'Hotel' is being used by players taking up rooms, that is the only exception other than a Police Station or Mayor's office. Even then a Hotel may only be 5x5x10.
3.3.) A Police Station consists of a jail and the Mayor's office is his town hall/dwelling. These bases should be no larger than 5x5x4; 1 up from a normal sized base.
- 4.) Should timers for criminal roles be reduced slightly?
- 5.) Should players be allowed to place claimflags in their base?
5.2.) Players may also keep a 1 Foundation space between any base which includes pre-made structures such as the Doughnut Shop or Pizza Shop. Clipping bases together should be classified as Fail RP which could cause both bases to be raided and cause issues for other players. It will also help staff determine separate bases easier.
- 6.) Should the Pandahut Community be given the ability to vote for new roles and rules or should that be staff only?
This is everything I got to greatly lessen loopholes and grey areas and even giving ideas to enhance RP!
You heard the "oh rules will change. Oh rules will be remade." Well I finally am the first to do this and make it public everyone!
If you like these ideas, +1 this and even give some ideas in the comments!
LETS MAKE PANDAHUT GREAT AGAIN!
PS: This took me days to work on with a lot of tweaking.. I went 2 days without sleep as well. No hate :(
Last edited by SournoisRenard on June 30th, 2017, 7:42 am, edited 1 time in total.
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"pleeblu dummy dum of the dummy dum maker"
-Rose 10/05/2019
TrialMod Feb2017
RPMod Feb2017
RPSuper May2017
Admin May2017
Ex RP HeadAdmin 2017 - 2020
-Rose 10/05/2019


TrialMod Feb2017
RPMod Feb2017
RPSuper May2017
Admin May2017
Ex RP HeadAdmin 2017 - 2020