You can talk about the Unturned servers here!
By Erik Lugo
#9105
Are town is getting raided by bandits and when they call a raid there raiding like 3-4 bases, instead of one base/shop. They need to know that if there gonna raid in RP town to raid one base. Not multiply at a time. The town isn't one huge base, to raid all at once. :evil:
User avatar
By Hazzaah
#9108
I actually disagree,

Yes raiding sucks, however.; i believe that any large group of people within the same area, or central base should help defend against raiders. if you have 10-20 shops that's 10-20 people to defend the base. Also, if you allow people to target only 1 shop at a time, then you could theoretically raid your neighbors base, which in my opinion, is worse then bandits raiding.
User avatar
By Arashi_tlk
#9120
I actually disagree,

Yes raiding sucks, however.; i believe that any large group of people within the same area, or central base should help defend against raiders. if you have 10-20 shops that's 10-20 people to defend the base. Also, if you allow people to target only 1 shop at a time, then you could theoretically raid your neighbors base, which in my opinion, is worse then bandits raiding.
I'm gonna disagree with what you just said Hazzaah.

Who's to say it's a huge group together or just random people? I have seen random people build around each other because they wanted to make some sort of town or whatever. That being the case, calling a raid should be on the exact place, not raiding every base that is in the same area. That would be breaking the raid cool down rule if they were just raiding every building in the area.
User avatar
By Tublo
#9123
I was talking to Mushy about this, he told me that this is the same as Hazzaahs hotel. For all intensive purposes the town is counted as one base split up.
User avatar
By Hazzaah
#9125
I'm gonna disagree with what you just said Hazzaah.

Who's to say it's a huge group together or just random people? I have seen random people build around each other because they wanted to make some sort of town or whatever. That being the case, calling a raid should be on the exact place, not raiding every base that is in the same area. That would be breaking the raid cool down rule if they were just raiding every building in the area.
I do see where you are coming from, but we are not really talking about shops that have dead space in between them (like Seattle bank, and the Doughnut shop for example). We are talking about a player made "town" that has multiple shops on it. in this situation what i said previously about everyone defending makes since regardless of friendship or group.

I would consider "towns" to be "malls" or "hotels", and any player made structure like that should be defended by the inhabitants as a whole, or destroyed as a whole. I mean lets face it, Daryl isnt going to let someone come into Alexandria just because they want to destroy Ricks house, and only ricks house.

Although on the topic of bases with dead space in between, if the raider says "Raid near scorpion 7" and both bases are close together and near scorpion 7, then i would consider defense from any of those inhabitants justified as the raider didn't announce "Raid on Jroc's Drug House" but instead gave a large area of warning.
User avatar
By Josh
#9126
Maybe but you can't call raid on Seattle bank and raid the donut store next door. I think the "RP town" should follow the same rule.
User avatar
By Hazzaah
#9127
Maybe but you can't call raid on Seattle bank and raid the donut store next door.
that was an example of two bases with dead space between them. Your correct you cant raid both of those.

It really comes down to who "owns" it. If Bob "Owns" RP town or any medium structure, then someone raiding 1 shop is raiding Bob, and if killed cant raid within 3days.but if successful should be able to destroy everything "Owned" by Bob, even if that is multiple rooms or shops.

But this is all my opinion, and i truly believe this is how it would be in a real survival situation, which is what RP is all about.
User avatar
By BannedHammer
#9129
I actually disagree,

Yes raiding sucks, however.; i believe that any large group of people within the same area, or central base should help defend against raiders. if you have 10-20 shops that's 10-20 people to defend the base. Also, if you allow people to target only 1 shop at a time, then you could theoretically raid your neighbors base, which in my opinion, is worse then bandits raiding.
I'm gonna disagree with what you just said Hazzaah.

Who's to say it's a huge group together or just random people? I have seen random people build around each other because they wanted to make some sort of town or whatever. That being the case, calling a raid should be on the exact place, not raiding every base that is in the same area. That would be breaking the raid cool down rule if they were just raiding every building in the area.
What Hazzaah is referring to is that he built a literal Hotel. And I'd have to agree with Hazzaah. Bigger community equals more people to defend / rebuild it. They should know what they're getting themselves into when they make these communities.
User avatar
By Arashi_tlk
#9143
Okay, well I'm gonna say this then. The thread name is "RP TOWN" not "RP HOTEL". What town builds inside a single base? I've never heard of a town being one building but multiple buildings and homes. This is where I'm coming from. If what was being discussed in the OP was about a single base that had multiple rooms for different shops like a mall, that would be a collective of shops in one single base location. But a Town is many buildings around each other that aren't all bunched together under one single roof.

That is where I think the OP should really clarify his question or post. Because Erik Lugo mentions Towns, not Hotels or Malls. And there IS a difference between a township, and a single building Hotel/Mall.

Just gonna quote this again...
Are town is getting raided by bandits and when they call a raid there raiding like 3-4 bases, instead of one base/shop. They need to know that if there gonna raid in RP town to raid one base. Not multiply at a time. The town isn't one huge base, to raid all at once. :evil:
This sounds more like a group of bases around the same area, rather than a single base location with many bases/shops under one roof. And that's why I'm defending a township to be considered multiple bases, not just one single base. Just because they built around each other so someone can watch the base or whatever reason, doesn't give bandits the right to call a raid and raid ALL of them.

GET ACCESS TO CUSTOM KITS & COMMANDS!